Trezy
(he/him)Software Engineer, Developer Advocate, Open Source Maintainer
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Career: 15
Software Engineering Consultant
Trezy.com
Freelance · Remote
Jan 2005 - Dec 2025
Software Engineering Consultant
Trezy.com
Freelance · Remote
Embed within 17 client engineering teams to guide, mentor, & coach staff on streamlining the SDLC through agile coaching and aligning each member of the team with the greater organizational mission to deliver the highest quality products.
Director of Developer Experience
Loophole Labs
Jul 2023 - Nov 2025
Director of Developer Experience
Loophole Labs
Founding Engineer
Loophole Labs
Sep 2021 - Jul 2023
Founding Engineer
Loophole Labs
Lead Staff Software Engineer
Lands' End
Contract · Remote
Aug 2020 - May 2021
Lead Staff Software Engineer
Lands' End
Contract · Remote
- Reduced developer onboarding setup time from 2 weeks to 1 day and test/deployment speed from three 15 minute non-concurrent tests to one 20 minute test by containerizing the front-end stack for 7 separate Angular apps and 1 Java app. - Provided engineering mentorship to 8 engineers to grow skillsets, encourage experimentation, and increase learning opportunities.
Senior Software Engineer
Webflow
Contract · Remote
Aug 2019 - Jun 2020
Senior Software Engineer
Webflow
Contract · Remote
- Re-architected the company's internal status tracking chatbot, Tracktastic, from a basic Slack app to an integrated API with well-architected data structures, a companion web app, and a substantially improved UX. - Fixed numerous memory leaks to reduce the memory footprint to <20MB total from its previous 150MB/hour. - Designed and developed a new web interface to augment the UX of Tracktastic's chat interface that improved tracking of team statuses by allowing managers to access, filter, and sort team updates. - Improved Tracktastic response time by 300% by refactoring status tracking and transferring code from a legacy serverless deployment architecture to an internal Kubernetes deployment
Staff Software Engineer
Mobile Doorman
Full-time · On-site
Feb 2019 - Aug 2019
Staff Software Engineer
Mobile Doorman
Full-time · On-site
- Reduced inbox loading times and increased field flexibility by re-architecting messaging core data structures to allow for message threads with multiple users and unlock the potential for hundreds of new features. - Increased the speed of page load times by 500% by converting the frontend app from Ruby-on-Rails to Vue.js. - Reduced 90% of common errors before code review by implementing Danger CI to script checks for testing. - Led weekly triage meetings with up to 3 engineers and 2 QA engineers to solve 120+ high-priority bugs monthly. - Eliminated $1,000 in monthly costs by transitioning the Node app build/test/deploy and Ruby-on-Rails test/deploy pipelines from CodeShip to CircleCI.
Chief Technology Officer
Roll For Guild
Full-time · On-site
Jul 2017 - Aug 2019
Chief Technology Officer
Roll For Guild
Full-time · On-site
- Launched a fully-functional social network in <3 months with a team of 5 engineers to connect tabletop roleplaying gamers. - Secured 400+ users in <2 months and reduced deployment time by 48% by containerizing Node and Elixir infrastructure.
Senior Software Engineer
Adorable IO, LLC
Full-time · On-site
Mar 2016 - Feb 2017
Senior Software Engineer
Adorable IO, LLC
Full-time · On-site
- Developed a web app with automated features to help photographers and illustrators upload, manage, and sell images. - Created a field app in Electron for Getty Images to allow photographers to process/preload images from an SD card without an internet connection while working with the engineering manager to implement agile processes and increase productivity. - Built a React Native app for Cardigan that enabled users to share their digital business cards with or without network access. - Designed and developed video components in React using HEVC and HEIC tech for GoPro’s marketing websites. - Provided agile coaching and engineering mentorship to 4 internal engineers to improve efficiency and grow skillsets.
Software Engineer
Interactive Intelligence
Full-time · On-site
Jun 2014 - Feb 2016
Software Engineer
Interactive Intelligence
Full-time · On-site
- Developed a client-side real-time video chat platform with recording, rewind, resync, and picture-in-picture capability - Developed a full VR prototype application that was integrated into existing tools with a customer-facing & an internal guide app that created guided VR experiences by matching users with CSRs through a QR code to lead interactive virtual tours. - Mentored 2 junior engineers and interns on JavaScript testing landscapes, application architectures, & agile methodologies.
Front End Developer
SHOPBOP
Contract · On-site
May 2012 - Jul 2014
Front End Developer
SHOPBOP
Contract · On-site
- Rebuilt and transferred the existing website to a newer AWS system for the company’s acquisition by Amazon and built a new CMS that allowed developers to customize the system and help content managers better promote products. - Developed libraries and advanced client-side form validations for XSS protection.
Web Developer II
Great Wolf Lodge
Jan 2013 - Jan 2014
Web Developer II
Great Wolf Lodge
- Maintained and upgraded the company website by optimizing JS and CSS code to increase performance and implementing new features to drive conversion. - Developed the company style guide to create brand consistency by aligning colors and imagery.
Web Developer II
American Family Insurance
Jan 2013
Web Developer II
American Family Insurance
- Built a gamified internal website with charts, graphs, leaderboards, and achievements to drive sales team engagement. - Developed a REST API in VB.NET that collected and tracked user data from the internal LDAP network and policy sales numbers for the team and individuals.
Web Developer
American Family Insurance
Madison, Wisconsin
2012 - 2013
Web Developer
American Family Insurance
Madison, Wisconsin
- Developed a WAI-ARIA quick reference guide and the company's first accessibility-first style guide before conducting testing to identify improvements using screen readers, keyboard alternatives, and voice assistants for all internal and external apps. Tech: CSS, Javascript, PHP
Front End Developer
ESDN
Janesville, WI
Jan 2011 - Jan 2012
Front End Developer
ESDN
Janesville, WI
- Built an injectable, JavaScript eCommerce solution with JavaScript and Bash that allowed jewelry retailers to control which resellers could sell their products while providing resellers access to a full range of retailers.
Front End Developer
Genesis Health Technologies
Paducah, KY
Jan 2009 - Jan 2011
Front End Developer
Genesis Health Technologies
Paducah, KY
- Built the company's public-facing website to drive brand awareness, lead generation, and customer acquisition. - Created a customer-facing site for users to review a logbook of their blood glucose readings collected from their GHT devices with graphs to visualize risk levels over time.
Skills: 87
Technical
Business
Creative
Community
Other
Projects: 10
gamesgamesgamesgamesgames (GGGGG): Decentralized Gaming Data on ATproto
Jul 2025 - Present
gamesgamesgamesgamesgames (GGGGG): Decentralized Gaming Data on ATproto
GGGGG is an innovative platform that brings gaming data to the decentralized web through ATproto, the protocol powering Bluesky and the next generation of social applications. At its core, GGGGG serves as a comprehensive hub for discovering and exploring games data as published on the ATproto network. What sets it apart is its commitment to true data portability and interoperability — all gaming data is stored directly in users' ATproto repositories, ensuring they maintain complete ownership and control over their gaming information. The platform publishes its own ATproto lexicons, which act as standardized schemas that any developer can implement. This means the gaming data created and curated through GGGGG isn't locked into a single platform. Other ATproto applications can seamlessly integrate this data, enabling a rich ecosystem of gaming-related tools, discovery mechanisms, and social features across the decentralized web.
PixiJS React
Games Industry Labeler on Bluesky
Game Dev Feeds on Bluesky
rAFael
github.com/trezy/rafael
May 2015 - Apr 2022
rAFael
github.com/trezy/rafael
rAFael is an Javascript scheduling library. It leverages requestAnimationFrame (o en abbreviated as rAF), setTimeout, and setInterval to create a robust API for queuing tasks, such as high speed redraws in 3D applications.
Moxe Health
moxehealth.com
Fuelrats.com
fuelrats.com
Jul 2015 - Dec 2017
Fuelrats.com
fuelrats.com
The new Fuel Rats website replaced our former Wordpress-based website with a new, sleek design, as well as new features that unlock the full potential of the Fuelrats API. Tech: Backbone.js, Backbone.Marionette.js, Next.js, React.js, Redux
Pine Cliff Woodworks
builder.pinecliffwoodworks.com
Dec 2015 - Jul 2017
Pine Cliff Woodworks
builder.pinecliffwoodworks.com
The Pine Cliff Woodworks Builder is an interface for designing custom cutting boards from Pine Cliff Woodworks. The application utilizes Three.js for rendering an interactive 3D cutting board, React.js for rendering the application's views, and Backbone.js for managing data from the API. We also developed an API on top of the already existing Wordpress website using PHP and the WP-JSON-API plugin.
The Fuelrats API
github.com/FuelRats/api.fuelrats.com
Sep 2015 - Sep 2016
The Fuelrats API
github.com/FuelRats/api.fuelrats.com
The Fuelrats API is the magical glue that connects all of the Fuelrats' technical projects. It stores information about rescues and rats, as well as manages our authentication processes. It's built on Node.js.
Narjillos.js
narjillos.trezy.com/
Mar 2016 - Apr 2016
Narjillos.js
narjillos.trezy.com/
Narjillos.js is a Javascript port of the original Narjillos project by Paolo "Nusco" Perrotta. The goal of the project is to create a simulation of life and evolution in a digital petri dish.
Publications: 25
Volunteering: 4
Open Source Developer
fdgt
2020 - Present
Open Source Developer
fdgt
- Built and launched an API designed to be a drop-in replacement for the Twitch IRC API that has handled 55,000,000 messages and saved $2 sextillion for Twitch developers since release.
Open Source Developer
Nostalgic CSS
2018 - 2020
Open Source Developer
Nostalgic CSS
- Launched an organization with 5 developers and 56 individual contributors that provides open-source CSS frameworks based on nostalgic gaming platforms, including the NES and PS1, that has reached 15.6k GitHub stars. - Coded the development and build pipeline for the NES.css style framework. - Managed the open-source community by triaging tickets and closing 120 PRs to push new features and updates.
Tech Lead
The Fuel Rats Mischief
2015 - 2019
Tech Lead
The Fuel Rats Mischief
- Lead the development of the Fuel Rats API and fuelrats.com to support Elite: Dangerous ship refueling rescue missions. - Built a team of 16 volunteer developers to build 3 APIs, 2 desktop apps, 6 websites, chatbot, and enterprise infrastructure. - Prioritized the development roadmap while managing incident response and solving in-game technical issues. - Resolved persistent netcode errors by setting up an app to automatically send data and logs from 68 rescue members to the Fuel Rats ticketing system for debugging using JIRA with a connection to Frontier Development’s system to increase visibility.
Web Developer / Designer
A Community of Women
2008 - 2017
Web Developer / Designer
A Community of Women
A Community of Women (CoW) is an organization created to promote women’s issues, increase awareness, educate, and help support efforts to provide safe havens for all. I've built and maintained the CoW website and designed all of their promotional flyers since their inception.
