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Victoria M

Victoria M

(elu/ilu/ela|they/she)

QA Architect, Community Moderator, ATBrasil founder

Q Architect at Inovação e Transformação Digital | NTT DATA

São Paulo, São Paulo, Brazil🇧🇷
Open to:CollaborationsCommissioned workMentoring others
Preferred workplace:Remote (worldwide)Remote (same country)Remote (same region)Hybrid

Since 2018, I have worked in QA, specializing in test automation for various clients and products. Certified by BSTQB as CTAL-TAE and CTFL-AT. Additionally, I have been involved in Community Moderation for Brazilian content creators since 2014, and I've done some volunteer work related to IT and Game Development.

Activity

Active on:Bluesky networkMarginat.fund

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Career: 7

Q Architect

NTT DATA Brasil

Full-time · Remote

Nov 2020 - Present

Clients: Itaú, Bradesco Seguros, Bradesco. - Functional, integrated, and regressive tests - Automated test planning in Waterfall and Agile methodologies - Non-functional tests, performance and load tests - Web test automation - Manual API testing - API test automation - Maintenance of Continuous Testing - gRPC test automation - DevOps implementation - Hadoop, AWS Aurora, and DynamoDB testing - Manual SQL database testing - SQL database test automation - AWS Lambda test automation - Manual mobile testing for WebView to Android and iOS, using emulators and physical devices - GitHub Copilot - SAP test automation - Maintenance of framework library for automated testing

Behavior-Driven DevelopmentQuality AssuranceAppiumSeleniumREST AssuredCucumberGherkinDevOpsJIRAJupyterJavaJavaScriptPythonC#GroovyGitHub ActionsAWSJMeterPostmanJenkinsInsomniaSpecFlowAgileWaterfallKarateGrafanaSAPCI/CDXray

Founder

ATBrasil

Independent work · Hybrid

Apr 2025 - Present

ATBrasil's mission is to disseminate the AT Protocol in Brazil. - Organizing events for knowledge exchange - Discussions to advance the ATmosphere - Sharing community projects - Creating more documentation in Brazilian Portuguese

Event ManagementSocial MediaAT Protocol

Community Moderator

MeiaUm

Freelance · Remote

May 2024 - Present

- Moderating live stream chat on Twitch, and Kick - Moderating community Discord server - Assisted with some partnerships - Helped maintain the subathon online for over a year

Community ManagementContent Moderation

Community Moderator

Felps Live

Freelance · Remote

Jul 2014 - Present

- Moderating live stream chat on Twitch, YouTube, and Kick - Moderating community Discord server - Moderating community Reddit - Created the community Discord server - Moderated live stream chat on Facebook Gaming - Moderated community Facebook group - Moderated Twitter community - Assisted with some partnerships

Content ModerationCommunity Management

Digital Business Integration Analyst

Accenture

Full-time · São Paulo, São Paulo, BR · On-site

Apr 2018 - Apr 2020

Clients: Banco Pan, Natura, SKY Brasil. - QA, functional, and regression tests - Native mobile test automation for Android and iOS - DevOps implementation - Web test automation - Hybrid mobile test automation (React Native) - API test automation

AgileJavaJavaScriptSwiftGroovyAppiumSeleniumQuality AssuranceDevOpsAWSJenkinsJIRAPostmanWebDriverIOKatalonSoapUI

Community Moderator

Cellbit

Volunteer · Remote

Sep 2014 - Feb 2020

- Moderated live stream chat on Twitch - Moderated community Discord server

Community ManagementContent Moderation

Internship as Software Developer

Sky Brasil

Internship · São Paulo, São Paulo, BR · On-site

May 2016 - Jan 2017

Intern in the Digital Business Technology sector. Development of process solutions and innovations. - Helped in the construction of the new website, modern and responsive. - Daily updating the content of several pages of the website. - Updating Cine SKY's film catalog on the new website and mobile app (which resulted in increased sales). - Development of a chatbot for Facebook, which would help customers with technical problems, consult invoices, and also purchase movies from Cine SKY.

JavaHTMLCSSAgileAIMLJIRA

Skills: 43

Technical

AIMLAppiumAT ProtocolAWSBehavior-Driven DevelopmentC#CI/CDCSS
CucumberDevOpsGherkinGitHub ActionsGrafanaGroovyHTMLInsomniaJavaJavaScriptJenkinsJIRAJMeterJupyterKarateKatalonpandasPostmanPythonQuality AssuranceREST AssuredSAPSeleniumSoapUISpecFlowSwiftWebDriverIOXray

Business

AgileSocial MediaWaterfall

Interpersonal

Teaching

Community

Community ManagementContent ModerationEvent Management

Projects: 5

White Death

vicwalker.itch.io/white-death

Nov 2016

I did the game design and part of the coding. Game Jam: GDSJam Duration: 4 days Theme: the past, 90s or before Group of 6 people Game details: 3D, first-person, shooter, single-player, survival Software used: Unity, Autodesk Maya, Photoshop, Google Docs, GitHub Story: It's World War II. You are a Finnish sniper with great talent. You were on a mission: searching and investigating USSR territory near the Finnish border. But the Soviets found you, and now you have to fight for your life in this cold forest.

901 The Game

vicwalker.itch.io/901

Sep 2015 - Oct 2015

Related to: Technologist, Digital Game Development (FIAP) [This will be translated soon to english] Fui encarregada de toda a programação do jogo em C# e também do game design. Características do jogo: 3D, terror, first-person, single-player Programas utilizados: Unity, Autodesk Maya, Photoshop História: Um monitor do período noturno que cuida do lab. 901 da FIAP está há pouco tempo nesse cargo, não conhece as histórias, lendas e rumores da faculdade. Ao acordar dentro do lab. 901, ainda desorientado de sono, lembra que era uma sexta-feira de noite, o professor da última aula havia liberado os alunos mais cedo. O andar já estava vazio, como estava muito cansado, resolveu cochilar um pouco. Acabou dormindo demais, tudo estava escuro e sem sinal de mais ninguém no prédio, parece que não lembraram de esperá-lo antes de fechar a faculdade. Precisava encontrar um meio de sair do prédio e ir para casa...

Empreiteiras Malucas - Boardgame

Apr 2015 - Sep 2015

Related to: Technologist, Digital Game Development (FIAP) Name can be translated to "Crazy Construction Companies" [This will be translated soon to english] Características do jogo: Mapa modular, puzzle, gerenciamento de recursos. Objetivo: Construir uma estrada completa até o destino final. Número de Jogadores: 4 Itens do jogo: • 1 tabuleiro 20x20 modular com 4 partes 10x10 que se unem. • 1 dado de seis faces. • 4 réguas de planejamento de obra (espaço para 6 pistas). • 54 pistas (12 curva, 9 intersecção e 18 reta). • 20 cartas sortidas (10 azar, 5 castigo e 5 sorte). Regras: Os jogadores devem começar cada um no canto à extrema direita dele no tabuleiro. A cada turno, o jogador começa sacando uma carta do monte sortido, tendo de atender o que a carta diz imediatamente (azar são aplicadas no próprio jogador, castigo são usadas contra outro jogador, sorte são usadas em si mesmo), lança-se o dado e constrói o número de pistas equivalente ao resultado do dado e na ordem do planejamento de obra de sua régua, se permitido. Todo começo de rodada, os jogadores fazem seus planejamentos de obra que não podem ser mudados, exceto quando uma carta impede que seja construído certo tipo de pista, e nessa situação as pistas não usadas devem ser descartadas. Ganha quem conseguir chegar na cidade que fica no centro do mapa (4x4). História: Prefeito de Crazytown decidiu que iria finalmente abrir as portas de sua cidade para seus vizinhos, decidiu contratar empreiteiras que pudessem construir uma estrada que levasse à capital. Ficou estipulado que a primeira empreiteira bem sucedida, construiria todas as outras estradas da cidade. É uma corrida contra o tempo e seus concorrentes, que exigirá de cada engenheiro um excelente controle dos recursos que possuir, além de ter o sangue frio de atrapalhar seus concorrentes. Cada empreiteira enfrentará desafios diversos até chegar a Crazytown tais como relevo, clima, fauna e flora, além das investidas de seus adversários e seus capangas, grupos de sem terras, milícias ou até seus advogados. E tudo isso com recursos limitados.

Partenon, a management software for real estate companies

Sep 2011 - Jun 2012

Related to: Technician, Computing (ETEC Professor Camargo Aranha) This was the Final Project for the course (called as TCC, Trabalho de Conclusão de Curso, in portuguese). I did the project documentation, software design and coding. Technology used: Java, NetBeans IDE, MySQL Group of 6 people

Computer cooled with vegetable oil

youtube.com/watch?v=I9RNxcO3g54

Nov 2011

Related to: Technician, Computing (ETEC Professor Camargo Aranha) Project was presented during ExpoTeca 2011 at ETEC Camargo Aranha. My group built a computer cooled by vegetable oil (soybean oil), everybody visiting the event could see the computer working.

Talks & sessions: 3

Exploring ATProto for Games

40 min · game developers

Presentation introducing atproto to game developers and showcasing multiple ways to use atproto for games.

Delivered once · latest 2026 · New Technologies class at Méliès' Game Development graduation course

New Technologies class at Méliès' Game Development graduation course · May 20, 2026 · São Paulo, São Paulo, Brazil · Presenter · Virtual

View slides

How to have more non-english speaking users

30 min · developers, product managers

This panel will reveal some common mistakes that make it harder for your app to be used by non-English speakers around the world. Following a few tips and guidelines can help new apps avoid falling into the same problems. Expect to see some real examples from across the Atmosphere. English speakers are welcome to bring any questions, and non-English speakers are welcome to join the discussion and bring additional points of view.

Delivered once · latest 2026 · AtmosphereConf 2026

AtmosphereConf 2026 · Mar 29, 2026 · Vancouver, British Columbia, Canada · Presenter · Hybrid

Watch recordingEvent page

Introduction to 3D Modeling and Animation

90 min · artists, game developers, students

Hands-on for complete beginners on how to do 3D Modeling and Animation, using Autodesk Maya. This was a partnership between Women Up Games and Women Techmakers São Paulo.

Delivered once · latest 2017 · Women Techmakers São Paulo #08

Women Techmakers São Paulo #08 · Feb 20, 2017 · São Paulo, São Paulo, Brazil · Workshop · In person

Watch recording

Publications: 7

Linkblog da Vic1 article

4º Festival Jogatório

linkblogs.skyreader.app

Jul 2026
Publication1 article

Engagement Farm Behavior on Bluesky

Dec 2025
Cantinho da TI4 articles

Lista: PDS independente

blog.vicwalker.dev.br

Sep 2025
Cantinho da Vic1 article

Campanha DOA-SE!

vicwalker.leaflet.pub

Aug 2025

Education: 3

FIAP

Technologist, Game Development

Feb 2015 - Nov 2016

The course covered several elements that are part of the creation of a game: programming, narrative, modeling, animation, audio composition, digital marketing, and interface design.

Activities / Societies: Average evaluation of 8.9.

University of São Paulo

No Degree, Information Systems Management

Feb 2013 - Nov 2014

Incomplete. I studied until the 4th semester of a Bachelor's Degree in Information Systems.

Activities / Societies: Volunteer Teacher at ICMC Jr

Etec Professor Camargo Aranha

Technician, Computing

Feb 2011 - Jun 2012

Technical level course in Informatics, participant of the Paula Souza Center of the Government of the State of São Paulo. Duration of 3 semesters.

Activities / Societies: Passed with an average B (the evaluation scale at ETECs is MB for Very Good, B for Good, R for Regular, I for Unsatisfactory).

Courses: 5

  • GenAI Academy: Yellow Belt Level 1

    NTT DATA

    Linked credential: GenAI Academy: Yellow Belt Level 1

    Jul 2025
  • GenAI Academy: White Belt

    NTT DATA

    Linked credential: GenAI Academy: White Belt

    Mar 2025
  • Relational database modeling: normalization

    Alura

    May 2024
  • Relational database modeling: algebra relation

    Alura

    Apr 2024
  • Relational database modeling: logical and physical modeling

    Alura

    Mar 2024

Involvement: 2

Volunteering

Women Up Games

Volunteer

São Paulo, São Paulo, BR

Aug 2016 - Jan 2019

Women Up Games was a non-governmental organization with a mission to connect more women to the game industry, hosting multiple kinds of events: gaming tournaments, talks, and free workshops related to game development. - Assisted in organizing events - Community management - Social media management

  • Community Management
  • Social Media
  • Event Management

ICMC Júnior

Volunteer Teacher

São Carlos, São Paulo, BR

Apr 2013 - Jun 2013

Taught elementary school children how to use a computer at a public school in São Carlos. The project Inclusão.com was a partnership project between ICMC (Institute of Mathematical Sciences and Computing at USP São Carlos) and UFSCar (Federal University of São Carlos).

  • Teaching

Languages: 4

  • Portuguese(Native or bilingual)
  • English(Full professional)
  • Spanish(Professional working)
  • French(Elementary)