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Christian Klass

Christian Klass

(He/him)

Product Manager 3DMark, UL Futuremark

Product Manager 3DMark at UL

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Welcome to my LinkedIn profile. I bring two decades of editorial work, managing teams, and successfully launching websites and software products. As the Co-Founder and former Editor-in-Chief of Golem.de, I published thousands of tech articles on Golem.de, Zeit Online, Handelsblatt.com, and other media outlets. My knowledge in product management, public relations, marketing, and sales comes bundled with an energetic and friendly character.

Career: 7

UL

Espoo, Uusimaa, Finnland

Jun 2023 - Present

I joined UL Futuremark as the new Product Manager for the cross platform gaming system benchmark 3DMark.

Ranieri Agency Deutschland

Mar 2022 - May 2023

At Ranieri Agency Germany, I was responsible for Business Development and served as a strategic consultant for customers from tech and gaming industries. I worked with a talented team of communications experts; together we won new customers and helped them grow their business.

Bleibim.Haus

Mar 2020 - Dec 2020

I was Editor-in-Chief of a voluntary web-site called Bleibim.Haus (translation: Stay at home) helping people and companies to make the best of working at home during the pandemic. We explained why and how working remotely can be productive during and after the pandemic.

Basemark

Helsinki Area, Finland

Jan 2019 - Nov 2019

I was the manager of Basemark's benchmarking-software division. It envisions, designs and develops software-products for performance analysis of hardware ranging from GPUs to Automotive SoCs.

Fonpit AG (ANDROIDPIT / APP MEDIA)

Berlin, Germany

Sep 2015 - Mar 2016

I was hired to raise the quality and reach of the German version of multi-lingual mobile-device-publication AndroidPIT. I worked together with a team of Editor-in-Chief's from other regions from around the world, which was a great experience. AndroidPIT today is called Nextpit.

Golem Media GmbH

Berlin Area, Germany

Jan 1997 - Aug 2013

Jens Ihlenfeld and me founded Golem.de in 1997, back then it was called Golem Network News (GNN). With a great and growing team we developed it into one of Germany's top 3 most influential online tech publications. I was General Manager and Editor-in-Chief of the company. I presented the company on stage, in Radio stations and in TV stations. In 2013 I decided to leave the company. It was an incredible experience and it's great to see that Golem.de still is thriving and gaining further reach.

JE Computer

Berlin

1993 - 1994

During my time as a student I jobbed at computer store JE Computer in Berlin. Not sure about the years. But it was an important time for me as I learned a lot from Jens Enders and the team. About building desktop-pc's, about customer support and about many other things that were very handy for my future jobs.

Projects: 8

Aug 2025

Heavier successor of the mobile focussed ray tracing benchmark Solar Bay Extreme. Runs on Android, iOS, macOS, Windows, Linux. Have been part of the whole process, from planning, development, preview for press at Mobile World Congress 2025, and then the launch.

Jul 2025

We’ve partnered with SpiralHouse again to add 3DMark Speed Way data to PC Building Simulator 2. Players now get accurate 3DMark Speed Way results on the PCs they build in-game. And now there are also 3DMark-themed models, mouse-mats and more for the players to unlock and use them to decorate their workshop.

Jan 2024 - Jun 2025

Native Mac version of 3DMark. I was part of the concept, planning, development phase, organizing press preview and the actual public release.

Jan 2025

Feature test update adding DLSS4 upscaling and multi frame generation. Planning, development, release.

Jun 2023 - Dec 2024

Feature test for the Windows 10/11 DirectStorage function that reduces the overhead when loading game data. I was part of the planning, development, release process.

Jun 2023 - May 2024

A very demanding cross-platform rasterized 3D game graphics benchmark with two variants: - Steel Nomad for Windows-PCs or Macs with very fast GPUs (Windows, macOS, Linux) - Steel Nomad Light for laptops, game handhelds, tablets and smartphones (Android, iOS, Windows, macOS, Linux).

Jun 2023 - Aug 2023

Mobile focussed ray-tracing benchmark for Android, iOS, mac, Windows, Linux. I joined during the Beta.

en.wikipedia.org/wiki

1999

I was helping with the German translation of Microsoft`s space flight game Starlancer. A colleague and me translated a spreadsheat full of English sentences into German. I think it happened back in the years 1999/2000. The game was published in 2000.

Publications: 5

Dec 2013

Schatten in den Hügeln

Games-In & Welt der Spiele

1994

Hypes Are Us - my blog articles

Hypes Are Us/Wildcard Communications

Skills: 59

Business

Business DevelopmentConsultingContent StrategyCustomer Relationship Management (CRM)ManagementOnline MarketingProduct ManagementPublic Relations
Social MediaSocial Media Marketing

Interpersonal

EnglishGermanTeamwork

Other

AutomobilindustrieBusiness EnglishChefredaktionComputer GamesContent-StrategieCross-platform DevelopmentDigital MediaDigitale Fotografie
Digitale MedienDigitales MarketingEditorial Product DevelopmentEmotionale IntelligenzFotografieGamingGeschäftsführungJournalismJournalismusKreativMarketingkommunikationMedia RelationsNeue MedienNew MediaÖffentlichkeitsarbeitOnline AdvertisingOnline GamingOnline JournalismOnline PublishingOnline-JournalismusOnline-MarketingOnlinewerbungPartnershipsPress RelationsPressearbeitProduct LaunchProject ManagementProjektmanagementRechercheSoftware DistributionSoziale MedienStrategic PartnershipsTeamentwicklungTeamführungTeamleitungUnternehmensführungUnternehmenskommunikationVideospiele

Credentials: 7

May 2023
May 2023
May 2023

Education: 2

Education

Activities / Societies: Studentensprecher

High-school diploma

1987 - 1991

Secondary school in Berlin, Spandau.

Languages: 5

Deutsch(Native or bilingual)
Englisch(Full professional)
Finnisch(Elementary)
Französisch(Elementary)
Spanisch(Elementary)

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