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Tamme Schichler

Tamme Schichler

(he/him)

Software Developer

Hamburg Ottensen, Hamburg, DE🇩🇪
Open to:Mentoring othersPart-time rolesCommissioned workCollaborations
Preferred workplace:HybridRemote (same region)
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Niche game systems and cross-paradigm Rust developer.

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Active on:Bluesky networkTangledUser Input

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Career: 3

Software Developer

Independent work · Hamburg, Hamburg, DE · Remote

Sep 2020 - Present

Various software projects (see below for the largest) for clients and sale of licenses.

JavaScriptNW.jsChromiumNode.jsRPG Maker MVRPG Maker MZPixiJSLibreOffice Calc

Junior Software Developer

SoftwareLoft

Hamburg, Hamburg, DE · Hybrid

Apr 2020 - Jul 2020

- Conferences and communication with customers regarding the implementation of various workflows for an insurance customer. - Implementation of end-user-facing and internal workflows.

Cisco AnyConnectMicrosoft TeamsZoomAngularDockerNgRxRxJSTypeScriptWebSocketSlack

Junior IT Consultant

Auticon

On-site

Feb 2018 - Jan 2020

- Realisation of source code rules for the implementation of Clean Code. - Frontend development contributing to the implementation and optimisation of warning and communications infrastructure, in cooperation with UX design. - Revision of automated tests and optimisation of the project configuration. - Development of a database integration. - Offline diagnosis and recommendations for optimising an embedded navigation algorithm.

SonarQubeJavaAngularBootstrapDockerGeoJSONLeafletnpmTypeScriptRxJSSASSYarnAgileBambooConfluenceJIRAIntelliJ IDEAiCalendarZoomCucumberJasmineJestSeleniumWebpackLibreOfficePostgreSQLC++Eigen

Skills: 58

Technical

AngularBootstrapC#C++CSSDockerGitHTML
JavaJavaScriptJIRAJujutsuLinuxNode.jsPostgreSQLRequirements AnalysisRustSASSSQLTypeScriptWeb DevelopmentWebpackWPFXAML

Business

AgileProject Management

Creative

UX Design

Interpersonal

Mentoring

Community

Open Source

Other

BambooChromiumCisco AnyConnectConfluenceCucumberEigenGeoJSONiCalendar
IntelliJ IDEAJasmineJestLeafletLibreOfficeLibreOffice CalcMicrosoft Outlook (the old browser-based on-prem version)Microsoft TeamsNgRxnpmNW.jsPixiJSRPG Maker MVRPG Maker MZRxJSSeleniumSlackSonarQubeWebSocketYarnZoom

Projects: 21

Rust Pebble bindings

tangled.org/tamme.schichler.de/pebble-bindings

May 2026 - Present

[early WIP] Rust bindings for the Pebble smartwatch C API. (Signatures slightly enhanced to encode nullable semantics.)

Sketch Plugins

tamschi.itch.io/sketch-plugins

Dec 2025 - Present

A collection of small and very small plugins, usually created in up to around an hour, that are freely available.

loess

github.com/Tamschi/loess

Apr 2025 - Present

Parser (generator) framework and rich hygienic templating for procedural macros in Rust. Enables concise error and panic recovery alongside multiple-error diagnostics.

Game Components and Tools

tamschi.itch.io/

Mar 2022 - Present

Various RPG Maker (MV/MZ) compatible game systems components and tools, with a focus on modularity, robustness, flexibility and thorough documentation.

Asteracea

blog.schichler.dev/posts/Asteracea

Oct 2020 - Present

Zero-scaling multi-paradigm MVC component framework in Rust. Combines strong points of Angular, React and WPF. (This is an extensive, low-priority project that some others contribute towards as stand-alone dependencies.)

Dynamic Series

itch.io/c/6896198/dynamic-series

Dec 2023 - May 2026

Rule-based texture variation and transform-transition systems, for example to adapt the appearance of game characters to equipment or status with minimal effort and to have them emote via text codes during dialogue.

Message Autoplay

tamschi.itch.io/message-autoplay

Oct 2025 - Apr 2026

A deceptively simple message 'Auto' forwarding plugin for dialogue-heavy RPGs. Adaptive and configurable like the Ren'Py feature.

R-Stick Mouse

tamschi.itch.io/rstick-mouse

May 2024 - Apr 2026

Cursor control via gamepad, with low latency and intuitive to use by avoiding discontinuities at the edge of the deadzone. Settings menu to adjust the deadzone and cursor speed to the individual needs of the player.

Live Menu and Pause

tamschi.itch.io/live-menu-and-pause

Feb 2024 - Feb 2026

Turn-key plugin to continue gameplay while in the RPG Maker MV/MZ menu and add a pause-function that works anywhere in exchange.

Party Command Hooks

tamschi.itch.io/party-command-hooks

Jan 2024 - Feb 2026

Infrastructure plugin enabling dynamic system messages, through injected handler events and subsequent text interpolation. Contains locale-agnostic auto-pluralisation and extensible note tag (custom properties) systems.

OnTouch

tamschi.itch.io/ontouch

Oct 2023 - Feb 2026

Versatile click/touch entry points for Events in RPG Maker, with support for filters and custom hit test textures.

flourish, isoprenoid

github.com/Tamschi/flourish

Apr 2024 - Dec 2025

Rust adaption of the TC39 "JavaScript Signals standard proposal". Intuitive (un)managed and (un)threaded signals and runtimes with type-erasure, type states, shared-from-ref pattern and ability to "flush" resources out of unsubscribed dependent signals.

Battler Flipbooks (plugin series)

tamschi.itch.io/battler-flipbooks-core

May 2023 - Aug 2025

Logic-layer-based declarative 2D animation system for player and enemy characters in turn-based RPG battles.

Pretty JSON

tamschi.itch.io/pretty-json-for-rpg-maker

Oct 2023 - Apr 2025

Semantic JSON formatter as RPG Maker MV/MZ plugin.

Battle Command Descriptions

tamschi.itch.io/battle-command-descriptions

Jan 2024

A small but helpful plugin to display command help text during battles in RPG Maker MV and MZ.

Bookmarks

tamschi.itch.io/bookmarks

Jul 2022 - Feb 2023

‘Time-Travel Plugin’: allows the game state to be fully or partially reverted to previously saved snapshots.

Freeze Fix

tamschi.itch.io/freeze-fix

Jul 2022

Analysis, documentation and fix of a long-standing non-deterministically-triggered bug in RPG Maker MV.

reserde

github.com/Tamschi/reserde/

Aug 2020 - Oct 2021

A Serde-based document converter. (Bencode, Bincode, CBOR, JSON, TAML, XML, x-www-form-urlencoded, YAML)

CSS Table Tennis

schichler.dev/CSS-Table-Tennis/

Aug 2021

A doodle made within a day to learn 3D CSS.

hqxSharp

github.com/Tamschi/hqxSharp

Mar 2011 - Sep 2012

A C# port of hqx, pixel art magnification filter. Adds support for transparency, configurable tolerances and tiling. This used to come with a GUI, but I'm not sure where the code for that is. (Originally hosted on Google Code.)

"Tamschis Toolbox" [German title]

Oct 2009 - Aug 2012

Mod tools for Titan Quest: Immortal Throne My first published set of projects, I think :) - Reverse engineering of un- and barely documented asset file formats. - Asset editors and (unpublished) scripts in C#, WPF/XAML.

Languages: 5

German(Native or bilingual)
English(Full professional)
French(Limited working)
Portuguese(Elementary)
Spanish(Elementary)