Tamme Schichler
(he/him)Software Developer
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Career: 3
Software Developer
Independent work · Hamburg, Hamburg, DE · Remote
Sep 2020 - Present
Software Developer
Independent work · Hamburg, Hamburg, DE · Remote
Various software projects (see below for the largest) for clients and sale of licenses.
Junior Software Developer
SoftwareLoft
Hamburg, Hamburg, DE · Hybrid
Apr 2020 - Jul 2020
Junior Software Developer
SoftwareLoft
Hamburg, Hamburg, DE · Hybrid
- Conferences and communication with customers regarding the implementation of various workflows for an insurance customer. - Implementation of end-user-facing and internal workflows.
Junior IT Consultant
Auticon
On-site
Feb 2018 - Jan 2020
Junior IT Consultant
Auticon
On-site
- Realisation of source code rules for the implementation of Clean Code. - Frontend development contributing to the implementation and optimisation of warning and communications infrastructure, in cooperation with UX design. - Revision of automated tests and optimisation of the project configuration. - Development of a database integration. - Offline diagnosis and recommendations for optimising an embedded navigation algorithm.
Skills: 58
Technical
Business
Creative
Interpersonal
Community
Other
Projects: 21
Rust Pebble bindings
tangled.org/tamme.schichler.de/pebble-bindings
May 2026 - Present
Rust Pebble bindings
tangled.org/tamme.schichler.de/pebble-bindings
[early WIP] Rust bindings for the Pebble smartwatch C API. (Signatures slightly enhanced to encode nullable semantics.)
Sketch Plugins
tamschi.itch.io/sketch-plugins
Dec 2025 - Present
Sketch Plugins
tamschi.itch.io/sketch-plugins
A collection of small and very small plugins, usually created in up to around an hour, that are freely available.
loess
github.com/Tamschi/loess
Apr 2025 - Present
loess
github.com/Tamschi/loess
Parser (generator) framework and rich hygienic templating for procedural macros in Rust. Enables concise error and panic recovery alongside multiple-error diagnostics.
Game Components and Tools
tamschi.itch.io/
Mar 2022 - Present
Game Components and Tools
tamschi.itch.io/
Various RPG Maker (MV/MZ) compatible game systems components and tools, with a focus on modularity, robustness, flexibility and thorough documentation.
Asteracea
blog.schichler.dev/posts/Asteracea
Oct 2020 - Present
Asteracea
blog.schichler.dev/posts/Asteracea
Zero-scaling multi-paradigm MVC component framework in Rust. Combines strong points of Angular, React and WPF. (This is an extensive, low-priority project that some others contribute towards as stand-alone dependencies.)
Dynamic Series
itch.io/c/6896198/dynamic-series
Dec 2023 - May 2026
Dynamic Series
itch.io/c/6896198/dynamic-series
Rule-based texture variation and transform-transition systems, for example to adapt the appearance of game characters to equipment or status with minimal effort and to have them emote via text codes during dialogue.
Message Autoplay
tamschi.itch.io/message-autoplay
Oct 2025 - Apr 2026
Message Autoplay
tamschi.itch.io/message-autoplay
A deceptively simple message 'Auto' forwarding plugin for dialogue-heavy RPGs. Adaptive and configurable like the Ren'Py feature.
R-Stick Mouse
tamschi.itch.io/rstick-mouse
May 2024 - Apr 2026
R-Stick Mouse
tamschi.itch.io/rstick-mouse
Cursor control via gamepad, with low latency and intuitive to use by avoiding discontinuities at the edge of the deadzone. Settings menu to adjust the deadzone and cursor speed to the individual needs of the player.
Live Menu and Pause
tamschi.itch.io/live-menu-and-pause
Feb 2024 - Feb 2026
Live Menu and Pause
tamschi.itch.io/live-menu-and-pause
Turn-key plugin to continue gameplay while in the RPG Maker MV/MZ menu and add a pause-function that works anywhere in exchange.
Party Command Hooks
tamschi.itch.io/party-command-hooks
Jan 2024 - Feb 2026
Party Command Hooks
tamschi.itch.io/party-command-hooks
Infrastructure plugin enabling dynamic system messages, through injected handler events and subsequent text interpolation. Contains locale-agnostic auto-pluralisation and extensible note tag (custom properties) systems.
OnTouch
tamschi.itch.io/ontouch
Oct 2023 - Feb 2026
OnTouch
tamschi.itch.io/ontouch
Versatile click/touch entry points for Events in RPG Maker, with support for filters and custom hit test textures.
flourish, isoprenoid
github.com/Tamschi/flourish
Apr 2024 - Dec 2025
flourish, isoprenoid
github.com/Tamschi/flourish
Rust adaption of the TC39 "JavaScript Signals standard proposal". Intuitive (un)managed and (un)threaded signals and runtimes with type-erasure, type states, shared-from-ref pattern and ability to "flush" resources out of unsubscribed dependent signals.
Battler Flipbooks (plugin series)
tamschi.itch.io/battler-flipbooks-core
May 2023 - Aug 2025
Battler Flipbooks (plugin series)
tamschi.itch.io/battler-flipbooks-core
Logic-layer-based declarative 2D animation system for player and enemy characters in turn-based RPG battles.
Pretty JSON
tamschi.itch.io/pretty-json-for-rpg-maker
Oct 2023 - Apr 2025
Pretty JSON
tamschi.itch.io/pretty-json-for-rpg-maker
Semantic JSON formatter as RPG Maker MV/MZ plugin.
Battle Command Descriptions
tamschi.itch.io/battle-command-descriptions
Jan 2024
Battle Command Descriptions
tamschi.itch.io/battle-command-descriptions
A small but helpful plugin to display command help text during battles in RPG Maker MV and MZ.
Bookmarks
tamschi.itch.io/bookmarks
Jul 2022 - Feb 2023
Bookmarks
tamschi.itch.io/bookmarks
‘Time-Travel Plugin’: allows the game state to be fully or partially reverted to previously saved snapshots.
Freeze Fix
tamschi.itch.io/freeze-fix
Jul 2022
Freeze Fix
tamschi.itch.io/freeze-fix
Analysis, documentation and fix of a long-standing non-deterministically-triggered bug in RPG Maker MV.
reserde
github.com/Tamschi/reserde/
Aug 2020 - Oct 2021
reserde
github.com/Tamschi/reserde/
A Serde-based document converter. (Bencode, Bincode, CBOR, JSON, TAML, XML, x-www-form-urlencoded, YAML)
CSS Table Tennis
schichler.dev/CSS-Table-Tennis/
Aug 2021
CSS Table Tennis
schichler.dev/CSS-Table-Tennis/
A doodle made within a day to learn 3D CSS.
hqxSharp
github.com/Tamschi/hqxSharp
Mar 2011 - Sep 2012
hqxSharp
github.com/Tamschi/hqxSharp
A C# port of hqx, pixel art magnification filter. Adds support for transparency, configurable tolerances and tiling. This used to come with a GUI, but I'm not sure where the code for that is. (Originally hosted on Google Code.)
"Tamschis Toolbox" [German title]
Oct 2009 - Aug 2012
"Tamschis Toolbox" [German title]
Mod tools for Titan Quest: Immortal Throne My first published set of projects, I think :) - Reverse engineering of un- and barely documented asset file formats. - Asset editors and (unpublished) scripts in C#, WPF/XAML.