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B. Prendergast

B. Prendergast

Product strategy & UX design to ease your organisation’s growing pains

UX Strategist & Designer at renderghost

Open to:Contract rolesMentoring othersCollaborationsCommissioned work
Preferred workplace:HybridRemote (same country)Remote (same region)

Hi! 👋 I'm Barry, an Irish UX strategist and designer based in Berlin, Germany. For 20 years, I've helped ambitious organisations ease growing pains and solve complex problems through clear conversation, rapid prototyping, and rigorous testing against the right metrics.

I help companies achieve focus, collaborate more effectively, and get to market faster. I have led teams and shipped products for early stage startups and multinationals working in academic publishing, AI, data analytics, energy, government, healthcare, and more.

I specialise in outcome-driven experience and interface design for digital products and services. I practise lean product management, user research, and UX design to build strategies, teams, and design systems that help organisations achieve their goals.

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Career: 23

UX Strategist & Designer

renderghost

Self-employed · Berlin, State of Berlin, DE · Hybrid

Feb 2019 - Present

I work with startups and nonprofits to ease their growing pains, and get better products to market faster. I specialise in outcome-driven design strategy, design practices, design operations, and design systems.

UX Strategist & Designer

Eurosky

Contract · Remote

May 2026 - Present

Leading UX design for a social platform built around EU data rights and protections. Work spans participation and publishing tools, with particular focus on giving users clear visibility and control over their networks, content, and activity data.

Product StrategyProduct DesignInteraction DesignDesign SystemsInformation ArchitecturePrototypingUX DesignUI DesignUser Research

UX Strategist & Designer

Innnit

Contract · Hybrid

May 2026 - Present

Leading design on civic participation tools for German citizens: petitions, initiatives, and the infrastructure that makes them usable and accessible to everyone. Responsible for end-to-end design across participation flows, with a focus on accessibility and usability for a broad public audience.

Strategic Design Partner

Thomas Kuhn Foundation

Contract · Berlin, State of Berlin, DE · Remote

Oct 2025 - Present

Accelerate breakthroughs by making cutting-edge science more discoverable and measurable. Shape the Foundation’s design and product strategy to ensure paradigm-shifting research is visible and actionable for researchers, funders, and policymakers. Guide the development of science intelligence platforms, including the KGX3 Engine and Preprint Watch, to highlight emerging breakthroughs and help stakeholders measure and act on them.

UX Strategist & Designer

Foster Made

Contract · Richmond, Virginia, US · Remote

Nov 2025 - May 2026

Leading service design strategy for a major US healthcare provider, working across in-centre and telehealth care delivery models. Core work spans stakeholder research, service blueprinting, and the definition of key success metrics aligned to business scalability and operational efficiency goals. Outputs directly inform executive-level strategy, connecting patient experience improvements to growth objectives across the organisation.

Service DesignDesign StrategyInformation ArchitectureDesign ThinkingSystems ThinkingUser Research

Staff Product Designer

Morressier

Full-time · Berlin, State of Berlin, DE · Remote

Sep 2022 - Mar 2025

Enabling scholars to publish and distribute peer-reviewed research of the highest integrity efficiently, at scale. — In this role, I worked both strategically and hands-on with product managers, engineers, data scientists, executive stakeholders and publishing partners, in an agile, cross-functional service design and product development process to deliver better outcomes for our expert users. Key research and design work included: * Enterprise Publishing Service ('Proceedings' and 'Journals') * Online Conferences * Research Libraries * Research Discovery * Author Verification * 'Alembic' Design System I also support business success by: * Supporting from Seed to Series B, leading to Acquisition * Developing product design strategy * Growing a design team from 2 to 10 * Operationalising participatory design practices and tools * Maturing agile cross-functional processes and rituals

Lead Product Designer

Morressier

Full-time · Berlin, State of Berlin, DE · Remote

Oct 2019 - Sep 2022

Principal Product Designer

LEO Pharma

Contract · Copenhagen, Capital Region, DK · Hybrid

Feb 2019 - Oct 2019

Enabling people living with a skin condition to get a diagnosis, communicate with their healthcare providers and receive clear personalised treatments more easily. — As Principal Product Designer at LEO Pharma's Innovation Lab, I collaborated with dermatologists, ethnographers, data scientists and patients to research and design experimental medical devices that use computer vision and machine learning technologies to diagnose skin conditions and provide timely, relevant and actionable treatment advice.

Consulting Design Director

MyGoodPlanet

Contract · Galway, Connacht, IE · Remote

Jul 2018 - Jul 2019

Supporting environmentally conscious shoppers to make informed and sustainable shopping decisions. — As interim design director at MyGoodPlanet, I helped set the company's design strategy, grow and guide the product design team, and establish scalable UX practices and operations as they pivoted from news publishing to e-commerce.

Principal Product Designer

EDF Energy

Contract · Brighton, England, GB · On-site

Sep 2017 - Feb 2019

Helping residential bill-payers better understand and manage their energy consumption. As principal product designer for EDF Energy's innovation lab working on the Smart Energy initiative, I worked with engineers, business development managers and startup founders to research, design and launch experimental web, mobile and hardware products for energy usage monitoring, disambiguation, waste reduction and automation for residential bill-payers.

Senior Service Designer

EDF Energy

Contract · Brighton, England, GB · On-site

Mar 2017 - Sep 2017

Helping residential bill-payers better understand and manage their energy consumption. — As staff service designer, I collaboarted with senior stakeholders, engineers, ux designers, customer service managers and OFGEM regulators to enhance the residential bill-payer's experience buying energy, understanding their usage, resolving billing issues, and staying out of debt. This was a strategic role working at a strategic level in the Customer division to support the national Smart Meter roll-out.

Senior Interaction Designer

UK Home Office

Contract · City of London, England, GB · On-site

Oct 2016 - Mar 2017

Supporting foreign nationals to access more efficient, ethical and humane visa and immigration services when seeking to live and work in the UK. — As a Service Designer on the UK visas and immigration digital transformation team, I collaborated with user researchers, interaction designers, engineers and civil servants to improve caseworker decision-making capabilities with secure, efficient and effective tools, processes and realtime data assets, through an agile participatory design process, compliant with UK government's digital service standards. This was a hybrid role that also involved significant hands-on interaction design, prototyping and testing with service users.

Senior UX Designer

Brandwatch

Full-time · Brighton, England, GB · On-site

Mar 2015 - Oct 2016

Helping enterprise companies become more data-driven by better integrating, visualising and sharing timely relevant actionable insights, alerts and reports. — As a Senior Designer at Vizia, I lead the design from discovery to launch for new product experiences and experimental features for C-level, market research, analyst, business development and content marketing users. My team's work had a direct and positive impact on the digital transformation initiatives of clients such as American Airlines, Bank of America, British Red Cross, Samsung, Twitter, Walmart and Unilever. I also collaborated with product and engineering to design and implement the company's first scalable design system.

UX Design Manager

Pure360

Full-time · Brighton, England, GB · On-site

Mar 2014 - Mar 2015

Helping organisations acquire and retain new customers, increase revenue and deepen customer loyalty through targeted content marketing. — As design team lead, I set product design strategy, led and grew the design team, matured design practices and career development paths. I worked with product managers and engineers to redesign and launch the Pure360 Campaign product.

UX Designer

Mediatonic

Full-time · Brighton, England, GB · On-site

Oct 2012 - Mar 2014

Enabling gamers to play more inclusive, approachable, fair and fun games. — I worked with product owners, game designers, artists and developers to create award-winning games for clients such as AdultSwim, Namco, SquareEnix and Ubisoft, as well as Mediatonic's own IP for mobile and console platforms. I researched, designed and tested new gaming experiences that attracted audiences, removed usability barriers to play, provided simple and clear feedback, and connected players on the couch and online. As the first UX designer at Mediatonic, I also promoted and coached better design principles and practices, and matured cross-functional collaboration rituals.

UX Designer

Scenestealer

Contract · London, England, GB · Remote

Apr 2012 - Sep 2012

UX Designer

Schlumberger

Full-time · Gatwick, England, GB · On-site

Jan 2010 - Apr 2012

User Interface Designer

Relentless Software

Full-time · Brighton, England, GB · On-site

Jan 2008 - Dec 2009

Designer

Ultramarine Ltd.

Full-time · Hove, England, GB · On-site

Sep 2007 - Jan 2008

Designer

InspireBox

Full-time · Brighton, England, GB · Hybrid

Jul 2006 - Aug 2007

Senior Graphic Designer

Impact Media

Full-time · Galway, Connacht, IE

Feb 2004 - Jun 2006

Prepress Technical Specialist

Standard Printers

Full-time · Galway, Connacht, IE · On-site

Sep 2001 - May 2006

Design Intern

Huguenot Design Ltd.

Temporary · Cork, Munster, IE · On-site

Sep 1996 - May 1997

Education: 3

Galway-Mayo Institute of Technology

Bachelor of Fine Arts, Experimental Digital Media

Sep 2002 - Jun 2003

Galway-Mayo Institute of Technology

National Diploma, Scuplture

Jan 1997 - Jan 2001

Coláiste an Chraoibhín

Leaving Certificate

Jan 1992 - Jan 1995

Credentials: 2

Adobe Certified Expert (ACE)

Adobe

2005

Advanced Video Editing

Galway Film Centre

2002

Publications: 31

Annotated18 articles

Splitting Atoms & Splitting Hairs

renderghost.leaflet.pub

Jun 2026

The value is in the difficulty

renderghost.leaflet.pub

May 2026
We Can Just Do Things6 articles

The Atmosphere needs a front door

wecanjustdothings.leaflet.pub

May 2026

I just can't shake this feeling...

wecanjustdothings.leaflet.pub

Nov 2025

Feast on the Feed of Feeds 🍢

wecanjustdothings.leaflet.pub

Oct 2025

How I make my feeds, easy peasy

wecanjustdothings.leaflet.pub

Oct 2025
co(de)sign2 articles

Volunteering: 1

Film & TV Editing

Foroige

Sep 2001 - Sep 2002

Teaching the technical and creative aspects of Film & TV to 11-15 year old kids from disadvantaged backgrounds.

Languages: 3

English(Native or bilingual)
Irish(Native or bilingual)
German(Limited working)

Skills: 33

Technical

AccessibilityAT ProtocolCSSGenerative AIHTMLJavaScriptUsability

Business

Agile MethodologiesAnalyticsDesign OperationsDigital TransformationProduct DevelopmentProduct Strategy

Creative

Content DesignDesign StrategyDesign SystemsDesign ThinkingInformation ArchitectureInteraction DesignProduct DesignPrototyping
Service DesignUI DesignUser ResearchUX Design

Interpersonal

Design LeadershipMentoringStakeholder EngagementStrategic CommunicationStrategic LeadershipTeam Leadership

Other

Outcome-Driven DesignSystems Thinking