# Chiara Pasquini (@chiarapasquini.net)

Profile: https://sifa.id/p/chiarapasquini.net
Headline: Games Industry Production Leader | I build calm, functional teams in  high-pressure environments | Director of Production Services @505Games
Website: https://chiarapasquini.net/

## About

I'm deeply involved in the entire journey of creating console,  handheld and PC games — from initial planning to ship and post-launch  support.As Director of Production Services at 505 Games, I lead four departments and work at the intersection of production discipline and  the human side of delivery: calm, honest teams performing under real  pressure.I focus on process: roadmaps, sustainable pace, and communication that scales across studios and time zones. I'm a certified Google Project Manager and fluent across Italian (native), English (full professional) and German.On my off time I am an avid D&D and tabletop player. Happy to connect with people in games production, publishing and  development across Europe — especially women in the industry. More at  chiarapasquini.net

## Career

- **Director, Production Services at 505 Games** (May 2026 - Present)
  Full-time · Milan, Lombardy, IT · Hybrid
  As Director of Production Services, I lead four multidisciplinary departments: Release Management,  Ratings & Submissions, Localisation, and Player Support, covering Consoles, Handheld and PC titles across production and post-launch lifecycles. I build scalable shared-service operations: defining SLAs,  streamlining processes, owning budgets and vendor partnerships, and ensuring every title gets the right support from development through launch and live service.
- **Global Release Director at 505 Games** (Feb 2022 - Present)
  Led the full development, submission and publishing process for games  across Sony, Nintendo and Microsoft consoles, plus Steam, Epic, GOG,  Amazon Luna, Apple and Android platforms. Liaised with development teams to build and maintain schedules and  budgets, oversaw localisation and technical development, and coordinated  QA and beta testing through to first-party submission and platform  approval. Led an international, distributed team across Europe, US and APAC,  aligning multiple contributors on shared milestones, compliance requirements  and delivery standards. Specialties: project localisation and QA scheduling, milestone  evaluation across pre-production and production, first-party submissions  and compliance.
- **Release Manager at 505 Games** (Apr 2020 - Apr 2022)
  Involved in the development, production, submission and publishing process of games on Sony, Nintendo, Microsoft consoles and on Steam, Epic, GOG, Amazon Luna, Apple and Android platforms. Acting as a liaison with the development staff , developing and maintaining schedules and budgets, overseeing localisation and technical development of the game, ensuring timely delivery of deliverables, scheduling timely quality assurance (testing) and beta testing. Handling dialogue with 1st parties and following the submission process, to ensure a smooth and timely approval of games. Specialties: Scheduling project localisations and QA testings, milestone evaluations during pre-production and production phase, enforcing compliance requirements, submissions to 1st parties.
- **Global Submissions Manager at 505 Games** (Oct 2009 - Apr 2020)
  Milan Area, IT
  Planned and executed first-party submissions (Sony, Microsoft,  Nintendo) for all console titles across North America and Europe —  owning submission checklists, sourcing required assets across the  organisation, and managing first-party relationships, including  negotiating waiver requests and keeping internal and external teams  aligned with evolving platform requirements. Managed worldwide age-rating applications end to end: preparing  materials for ratings boards, scheduling submissions, and ensuring all  ratings cleared in time for first-party code submissions.
- **Producer at 505 Games** (Jan 2009 - Jan 2010)
  External producer, working with different development teams on next gen titles, including titles for XboxOne, PS4, WiiU, Kinect, Move, XBLA, PSN, iOS, Android.
- **Project Manager at 505 Games** (May 2007 - Sep 2009)
  Managed development and publishing of games across Nintendo DS, Game Boy  Advance, Wii, PlayStation 2 and 3, PC, and Xbox 360 — liaising with  development teams, maintaining schedules and budgets, overseeing  technical development including localisation, and coordinating milestone  deliveries along with QA and beta testing.
- **Assistant Producer at 505 Games** (Sep 2006 - Apr 2007)
  Publishing of PC and console games with the following duties: acting as a liaison with the development staff , developing and maintaining schedules and budgets, overseeing localisation of the game, ensuring timely delivery of deliverables. Scheduling timely quality assurance (testing).
- **Marketing Assistant at Gameloft Italy** (Feb 2005 - Mar 2006)
  Press analysis, translation of press releases, analysis of games positioning in mobile web and wap portals of carriers and content providers, submission to mobile carriers and content providers for Italy, Greece and Turkey, creation and editing of images and metadata for moblile web and wap portals of each submitted game. Liason with QA for tech support and submissions.

## Projects

- **Death Stranding** (Jan 2020 - Present)
  Published Death Stranding and Death Stranding Director's Cut on Steam, Epic, iOS, iPadOS, macOS, Amazon Luna and Xbox Series X/S.
- **Assetto Corsa Competizione** (Jan 2019 - Present)
  Published Assetto Corsa competizione on PlayStation 4, Xbox One, PlayStation 5 and Xbox Series X/S.
- **Payday 2: Crimewave Edition** — http://www.crimenet.info (Jun 2015 - Present)
  PAYDAY is an action-packed, four-player co-op shooter where you rob banks and get paid. The Crimewave edition includes an enhanced graphic engine.
  
  Up to four friends co-operate on the hits and as the crew progresses the jobs become bigger, better and more rewarding.
  
  Along with earning more money and becoming a legendary criminal Crime does pay – use your funds to customize your character with new skillsets that change the way you play and kit them out with their own guns and gear.
  
  Rebuilt visuals bring heisting into 1080p resolution. See every bank note fly and Feel every bullet blast past your head in full HD .
- **Terraria** — http://www.terraria.org/ (Nov 2012 - Present)
  Handled concept approval, schedule, localisation, age ratings process and submissions of the console versions.
- **Sniper Elite 3** — http://www.sniperelite3.com/ (Jun 2014 - Dec 2019)
  Age ratings manager and global submission manager.
- **Abzu** — http://www.abzugame.com/ (Aug 2015 - Aug 2016)
  ABZU is an epic descent into the depths of the sea, where players will explore beautifully rendered ocean environments with fluid swimming controls. The experience draws inspiration from the deep innate narrative that we all carry within our subconscious: the story of ABZU is a universal myth that resonates across cultures. The name references a concept from the oldest mythologies; it is the combination of the two ancient words AB, meaning ocean, and ZU, meaning to know. ABZU› is the ocean of wisdom.
- **Payday 2** — http://www.crimenet.info/ (Jun 2013 - Jun 2015)
  Payday 2 is a cooperative first-person shooter video game developed by Overkill Software. It is the sequel to Payday: The Heist. It was released for Microsoft Windows on 13 August 2013, and for PlayStation 3 and Xbox 360 on 16 August. On 24 July 2013, a beta version for Windows was made available on Steam to users who pre-purchased Payday 2 Career Criminal Edition. The beta was then made available to Steam users who had Payday: The Heist in their Steam library. Payday 2 involves the player and their team, which consists of either friends or randomly assigned players, performing bank heists and robberies. Gameplay has been heavily improved and expanded since its predecessor, with a number of new abilities. The game was first announced in February 2013 and later previewed in March of that year, alongside an announcement of the developer's parent company: Starbreeze Studios's partnership with 505 Games. The launch trailer for the game was released on 13 August 2013.
- **Brothers: a Tale of Two Sons** — http://www.brothersthegame.com (Dec 2011 - Dec 2012)
  Brothers: A Tale of Two Sons is a downloadable story-driven adventure video game developed by Starbreeze Studios and published by 505 Games released on 7 August 2013 for the Xbox Live Arcade and on 3 September 2013 for Steam and PlayStation Network.
- **Zumba Fitness Core** — http://www.zumbafitnessgame.com/ (Jul 2012 - Oct 2012)
  Zumba Fitness Core is a Kinect and Wii game based on the Zumba program. It is developed by Zoë Mode and published by Majesco Entertainment and 505 Games.
- **Adidas miCoach** — http://micoachgame.com (Apr 2012 - Oct 2012)
  Adidas miCoach is a Kinect and PlayStation Move fitness game, supporting the Adidas miCoach network, developed by Chromativity and published worldwide by 505 Games.
- **Sniper Elite V2** — http://www.sniperelitev2.com/ (Aug 2011 - Jul 2012)
  Sniper Elite V2 is a 2012 tactical shooter video game for PC, PlayStation 3 and Xbox 360. It is  developed by Rebellion Developments and published by 505 Games on consoles and by Rebellion on PC.
- **Zumba Fitness Rush** — http://www.zumbafitnessgame.com/ (Sep 2011 - Mar 2012)
  Zumba Fitness Rush is a Kinect title developed by ZoeMode and published by Majesco and 505 Games, based on the Zumba fitness program.
- **Wrecked Revenge Revisited** — http://www.wearewrecked.com/ (Jun 2010 - Mar 2012)
  Wrecked is an arcade racing game for XBLA and PSN, published by 505 Games and developed by Supersonic Software. It's the successor of Mashed and Micro Machines.
- **Zumba Fitness 2** — http://www.zumbafitnessgame.com/ (Sep 2011 - Dec 2011)
  Zumba Fitness 2 is a Wii game developed by Zoe Mode and published by Majesco and 505 Games, based on the Zumba fitness program.
- **Grease Dance** — http://www.505games.co.uk/Games.aspx?ID=241 (Jul 2010 - Sep 2011)
  Grease Dance is a Kinect and PlayStation3 Move dancing and singing game based on the Grease license. It has been developed by Zoe Mode and published worldwide by 505 Games.
- **ArmA: Armed Assault** — http://www.armedassault.com (Sep 2006 - Nov 2007)
  Armed Assault is a PC game developed by Bohemia Interactive  and published by 505 Games.
- **Armored Core 4** — http://www.armoredcore.net (Jan 2007 - Oct 2007)
  Armored Core 4 is a mech combat game for Xbox 360 and PS3, published by Sega in US and by 505 Games in Europe, and developed by From Software.

## Skills

### Other
- Adobe Acrobat
- Adobe Photoshop
- Beta Testing
- Browsers
- Budget Management
- Budget Monitoring
- Building Internal & External Relationships
- Casual Games
- Change Notifications
- Communication
- Community Management
- Computer Games
- Console
- Contract Negotiation
- Development & implementation of marketing plans
- Digital Painting
- Drawing
- Email Clients
- Employee Privacy
- Executive Reporting
- Executive-level Communication
- First Article Inspection
- Foreign Languages
- Game Design
- Game Design Documents
- Game Development
- Game Mechanics
- Game Publishing
- Game Testing
- Gameplay
- Gaming
- German Literature
- GIMP
- Globalization
- GNU/Linux
- ImageReady
- Internationalization
- Language Skills
- Linguistics
- Localization
- Localization Testing
- Management
- Management Of International Teams
- Meeting Scheduling
- Microsoft Project
- MMO
- MMORPG
- Mobile Devices
- Mobile Game Development
- Mobile Games
- Monetization
- MySQL
- Negotiation
- Online Gaming
- Organization Skills
- Paranormal
- Planning & Scheduling
- Pre-commissioning
- Press Releases
- Producer Licensing
- Production Management
- Project Management
- Project Planning
- PS3
- Publishing
- Quality Assurance
- Quality Auditing
- Release Management
- Release Strategy
- Requirements Communication
- Risk Operations
- Science Education
- Social Games
- Standards Compliance
- Submittals
- Team Leadership
- Team Management
- Translation
- Tutoring
- Video Game Journalism
- Video Game Production
- Video Games
- Volunteering
- Web Content Creation
- Web Design
- Website Localization
- Wii
- Windows
- Wireless Application Protocol (WAP)
- Xbox 360

## Credentials

- Sexual Harassment Training for Managers and Supervisors — High Speed Training (Dec 2024 - Dec 2027) https://www.highspeedtraining.co.uk/verify
- Google Project Management: Specialization — Google (Jul 2022) https://www.coursera.org/account/accomplishments/specialization/KA5J5BTMU8KC

## Education

- **Università degli Studi di Pavia** (2000 - 2007)
  Studied English and German language with a linguistics
  \- language teaching approach.
- **Liceo Scientifico A. Omodeo** — Diploma di maturità scientifica (Sep 1993 - Jul 1998)
  Studied scientific subjects, Italian literature and language, English and German literature and language.

## Courses

- Diploma di maturità scientifica
- English language and literature
- German language and literature
- Italian literature
- Medieval history
- Language studies and language education
- Germanic philology

## Languages

- Italian (native)
- English (full professional)
- German (limited working)

## Links

- website: https://chiarapasquini.net/
- linkedin: https://www.linkedin.com/in/chiarapasquini
- twitter: https://x.com/ChiaraKPasquini
- activitypub: https://social.vivaldi.net/@chiarapasquini
